
I wrote and maintained a Motionbuilder plug-in for Manus that made it possible to use the Manus gloves as an input device for hand animation.
The plug-in was written in C++, and used the Manus SDK library to get its data. It supported the five most recent versions of Motionbuilder. To make testing it easier during development, I created custom build steps that would automatically install a build of the plug-in and run the corresponding version of Motionbuilder.