Personal information:
- Name: Marten Meisner
- Languages: Dutch (native), English (fluent), Japanese (basic, N5 level)
- Residence: The Netherlands
Work experience:
2025-now RH Marine
- Schiedam, The Netherlands
- Full time
- C++ developer
- Developing various kinds of software for use on the ships of RH Marine’s customers
2025 (8 months) Praxis Automation
- Leiderdorp, The Netherlands
- Full time
- C++, C, and Structured Text programmer
- Developing software to control hardware and use it to (dis)charge, test, and balance batteries
2023-2024 (1 year) Behaviour
- Rotterdam, The Netherlands
- Full time
- C++ programmer
- Improving and extending an existing game engine for an as yet unreleased game
2017-2023 (6 years): Manus
- Eindhoven, The Netherlands
- Full time
- C++, C, and C# programmer
- Developing plug-ins and supporting software for the Manus gloves
2013 (5 months): Nixxes
- Utrecht, The Netherlands
- Internship
- C++ programmer
- Porting an existing game to the Playstation 4
Education:
Graduated 2016: NHTV University of Applied Sciences
- Now Breda University of Applied Sciences
- Breda, The Netherlands
- HBO (bachelor’s) International Game Architecture and Design (IGAD)
- 3D Programming course
- All classes and interactions with teachers were entirely in English
- Almost exclusively focussed on C++
Skills:
Advanced:
- C++
- C
Intermediate:
- C#
Basic:
- Rust
- Assembly
- Console development (Playstation, Xbox, Nintendo)
- OpenGL
- Structured Text
Other:
- Experience with SCRUM
Software knowledge:
Advanced:
- Microsoft Visual Studio
- Git
- SVN
- Microsoft Windows (all versions)
- Linux (primarily Debian-based)
- Computer setup, maintenance, and repair (Windows/Mac/Linux)
Intermediate:
- Qt Creator
- Make
- Perforce
- Unreal Engine
- GIMP
- MacOS
Basic:
- Unity 3D
- Blender
Hardware knowledge:
Intermediate:
- Building, managing, and repairing computer hardware (desktop/laptop)
Basic:
- Electrical engineering